
This activity puts students in the role of a marketing team for a fictional music streaming service called BeatStream. Students will apply various mathematical concepts to analyze subscription data, calculate revenue, and make informed business decisions.
Mathematical Concepts Covered:
- Systems of equations
- Algebraic problem-solving
- Revenue calculations
- Percentages
- Systems of inequalities
- Graphing inequalities
- Optimization problem
Activity Breakdown:
- Subscriber Count Analysis: Students use systems of equations to determine the number of free and premium subscribers.
- Revenue Calculation: Learners research real-world subscription prices and use them to calculate monthly revenue.
- Artist Payout Analysis: Students calculate artist payouts based on stream counts and subscriber types, and determine how to increase payouts through new subscriptions.
- Playlist Curator Analysis: Learners use systems of inequalities to optimize playlist creation within a given budget.
Real-World Application:
This activity provides students with a practical, real-world scenario where they can apply mathematical concepts to a business situation in the music industry. It encourages critical thinking, problem-solving, and decision-making skills while reinforcing important algebraic concepts. It is an excellent resource to use as a cumulative project at the end of a unit covering Systems of Equations and Inequalities.
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